Persona - Another part of you
8am lesson later this morning. And with that new rule they're enforcing now, one would be dumb not to go to bed now or earlier in order to reach the class on time. The dumb one is now sitting in front of his computer shivering to heck typing an entry to a blog. Yeah.
Well, I'm gonna write about a game titled Shin Megami Tensei : Persona 3 or Persona 3 for short. Or SMT: P3 for a even shorter version. .... Well, moving on.
This game is your typical turn based RPG with a new twist added to it. Anyone who has played Dating Sim games would recognize the feature immediately. Yes, the game has Dating Sim elements in it. Whenever you're not slogging up the long ass tower making your way to the top or fighting a story boss, you live the life of a teenage high school guy whose official name in manga is called Minato Arisato (Yes, you can change the name of the main character). He will be referred to as MC from now on.
The main appeal for this game actually lies heavily in the Dating Sim aspect. While it doesn't follow the traditional flow of Dating Sim games, [ie; Make friends -> Work your way up her affection level to become her boyfriend -> Have sex.] it's close to it. This feature is called Social Links or S-Links for short in the game. Yes, there are different girls that you can date, but not to the extent of having sex. However, most of the social links involves you as the MC becoming good friends with the different NPCs scattered around in the game. The S-Link characters has both females and males.
There are cutscenes that shows you a brief progress of that NPC's sub-story which will move you to the next S-Link level with them (You start at 1, and 10 is the maximum). To gain access to these cutscenes however, you'll have to spend time with them similar as how you spend time with your friends in real-life. If you ignore that particular person for a while, or deliberately piss them off, the S-Link will go into Reverse Mode and you'll have to find some way to reconcil with him/her or pacify their anger. Again, this is similar to a real-life event, in which if you neglect or fail to contact your friend for an extended period of time, he/she will naturally be drifting furthur away from you.
If the MC manages to complete a S-Link, ie; Level 10. The player will be treated to a finale cutscene showing the character solidify his/her friendship with the MC. 'The bond thou hast made hast finally matured. You have forged an unbreakable bond.' or something along those lines would be shown. From then on, you can ignore/abuse that character however you want, and the S-Link would never go down. Do NOT do this in real life though.
As for WTH the S-Links actually does to affect the combat portion of the game, that takes too friggin long to explain, and is not the main point of today's post. But whatever it does, it affects the player in a positive manner.
Most of these Social Links takes place inside the MC's high school. Yes, the player gets to experience a normal school life. Living at a dorm, going to school and attending classes, answering questions in said classes, having school festivals and of course, having examinations. The player is in control for most of them as well. All in all, this game is trying to mimic the life of a normal school boy. ...A normal school boy wouldn't get to equip a sword, shoot himself in the head and live multiple times and bust monsters' butts though.
What was the point of explaining the S-Links to such detail? A smart one would have already figured it out. Do not neglect your S-Links (in real life), however much they are. Balancing an equal portion of attention to each and every one of your friends requires extreme work, and is not commonly possible to do in a short time frame. Like in the game, maxing out the S-Link takes time and work. It may be a pain in the behind, but knowing that there is always someone behind covering your exposed butt is a great feeling to have indeed. Myself? Well, spreading out attention isn't going as well as I'd thought it be.
For example, I have this choice to join a "high-ranking" project group for this semester's course work, and I have this other choice to join a group made up of not as "high-ranked", but are some of my closest friends. Do not get me wrong. Some of said closest friends are in the "high-ranking" group, 2 in fact. Meh, well, that's a decision right there. To take this S-Link or the other? Either way I take, the other side would definitely be gossiping and such. Yeah. Dilemma indeed.
Well, in any case, it's not like whining to a computer screen would ever help me in my decision. I wouldn't like to trouble my existing friends with this tiny morsel of a problem as well. Maybe some sleep would help.
Yeah.
Well, I'm gonna write about a game titled Shin Megami Tensei : Persona 3 or Persona 3 for short. Or SMT: P3 for a even shorter version. .... Well, moving on.
This game is your typical turn based RPG with a new twist added to it. Anyone who has played Dating Sim games would recognize the feature immediately. Yes, the game has Dating Sim elements in it. Whenever you're not slogging up the long ass tower making your way to the top or fighting a story boss, you live the life of a teenage high school guy whose official name in manga is called Minato Arisato (Yes, you can change the name of the main character). He will be referred to as MC from now on.
The main appeal for this game actually lies heavily in the Dating Sim aspect. While it doesn't follow the traditional flow of Dating Sim games, [ie; Make friends -> Work your way up her affection level to become her boyfriend -> Have sex.] it's close to it. This feature is called Social Links or S-Links for short in the game. Yes, there are different girls that you can date, but not to the extent of having sex. However, most of the social links involves you as the MC becoming good friends with the different NPCs scattered around in the game. The S-Link characters has both females and males.
There are cutscenes that shows you a brief progress of that NPC's sub-story which will move you to the next S-Link level with them (You start at 1, and 10 is the maximum). To gain access to these cutscenes however, you'll have to spend time with them similar as how you spend time with your friends in real-life. If you ignore that particular person for a while, or deliberately piss them off, the S-Link will go into Reverse Mode and you'll have to find some way to reconcil with him/her or pacify their anger. Again, this is similar to a real-life event, in which if you neglect or fail to contact your friend for an extended period of time, he/she will naturally be drifting furthur away from you.
If the MC manages to complete a S-Link, ie; Level 10. The player will be treated to a finale cutscene showing the character solidify his/her friendship with the MC. 'The bond thou hast made hast finally matured. You have forged an unbreakable bond.' or something along those lines would be shown. From then on, you can ignore/abuse that character however you want, and the S-Link would never go down. Do NOT do this in real life though.
As for WTH the S-Links actually does to affect the combat portion of the game, that takes too friggin long to explain, and is not the main point of today's post. But whatever it does, it affects the player in a positive manner.
Most of these Social Links takes place inside the MC's high school. Yes, the player gets to experience a normal school life. Living at a dorm, going to school and attending classes, answering questions in said classes, having school festivals and of course, having examinations. The player is in control for most of them as well. All in all, this game is trying to mimic the life of a normal school boy. ...A normal school boy wouldn't get to equip a sword, shoot himself in the head and live multiple times and bust monsters' butts though.
What was the point of explaining the S-Links to such detail? A smart one would have already figured it out. Do not neglect your S-Links (in real life), however much they are. Balancing an equal portion of attention to each and every one of your friends requires extreme work, and is not commonly possible to do in a short time frame. Like in the game, maxing out the S-Link takes time and work. It may be a pain in the behind, but knowing that there is always someone behind covering your exposed butt is a great feeling to have indeed. Myself? Well, spreading out attention isn't going as well as I'd thought it be.
For example, I have this choice to join a "high-ranking" project group for this semester's course work, and I have this other choice to join a group made up of not as "high-ranked", but are some of my closest friends. Do not get me wrong. Some of said closest friends are in the "high-ranking" group, 2 in fact. Meh, well, that's a decision right there. To take this S-Link or the other? Either way I take, the other side would definitely be gossiping and such. Yeah. Dilemma indeed.
Well, in any case, it's not like whining to a computer screen would ever help me in my decision. I wouldn't like to trouble my existing friends with this tiny morsel of a problem as well. Maybe some sleep would help.
Yeah.
0 Comments:
Post a Comment
Subscribe to Post Comments [Atom]
<< Home